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Gwenael Edouard Herve Bocquet

École polytechnique fédérale de Lausanne (EPFL)

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  • 1.1 Introduction
    7:04
  • 1.2 Weight configurations of sensor-motor connections in Braitenberg vehicles
    5:23
  • 1.3 Solution of weights and connections
    1:49
  • 1.4 Biological and non-biological bodies
    5:01
  • 1.5 Sensory input and motor output
    5:35
  • 1.7 Learning and synaptic plasticity
    11:42
  • 1.8 Introducing a formal framework for representing learning
    13:22
  • 1.6 Different types of learning
    6:15
  • 3.1 Theory of reinforcement learning, Introductory question
    4:46
  • 3.2 A robotics example
    1:00
  • 3.3 Theory of reinforcement learning, Grid examples
    11:16
  • 3.4 Exploration and exploitation
    4:14
  • 3.6 Eligibility traces
    3:49
  • 4.1 Introduction to policy gradient
    2:22
  • 4.2 How to change the policy with a gradient method
    4:47
  • 4.3 Policy estimation
    5:30
  • 4.6 Relationship to neural learning rules
    3:32
  • Recap, Functions and Pattern Matching
    19:57
  • Recap, Collections
    12:54
  • Asynchronous Programming
    11:20
  • Asynchronous Programming with Future
    14:20
  • Introduction, Why Actors
    14:47
  • The Actor Model
    13:44
  • Designing Actor Systems
    38:10
  • Message Processing Semantics
    27:28
  • Testing Actor Systems
    17:16
  • Failure Handling with Actors
    22:38
  • Lifecycle Monitoring and The Error Kernel
    24:08
  • Persistent Actor State
    24:49
  • Actor Composition
    20:14
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