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Gwenael Edouard Herve Bocquet
École polytechnique fédérale de Lausanne (EPFL)
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1.1 Introduction
7:04
1.2 Weight configurations of sensor-motor connections in Braitenberg vehicles
5:23
1.3 Solution of weights and connections
1:49
1.4 Biological and non-biological bodies
5:01
1.5 Sensory input and motor output
5:35
1.7 Learning and synaptic plasticity
11:42
1.8 Introducing a formal framework for representing learning
13:22
1.6 Different types of learning
6:15
3.1 Theory of reinforcement learning, Introductory question
4:46
3.2 A robotics example
1:00
3.3 Theory of reinforcement learning, Grid examples
11:16
3.4 Exploration and exploitation
4:14
3.6 Eligibility traces
3:49
4.1 Introduction to policy gradient
2:22
4.2 How to change the policy with a gradient method
4:47
4.3 Policy estimation
5:30
4.6 Relationship to neural learning rules
3:32
Recap, Functions and Pattern Matching
19:57
Recap, Collections
12:54
Asynchronous Programming
11:20
Asynchronous Programming with Future
14:20
Introduction, Why Actors
14:47
The Actor Model
13:44
Designing Actor Systems
38:10
Message Processing Semantics
27:28
Testing Actor Systems
17:16
Failure Handling with Actors
22:38
Lifecycle Monitoring and The Error Kernel
24:08
Persistent Actor State
24:49
Actor Composition
20:14
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